Case Study: Peak Games Implements Real-Time Segmentation and Personalization March 23, 2017 by Briana Matejcik No Comments March 23, 2017 By: Briana Matejcik Thank you! The Peak Games case study asset you requested is below. For more detailed information on this customer, read the Peak Games case study. Volt Active Data Peak Games Case Study Related Resources Previous Post Case Study: Fast Data Goes Mobile with AsiaInfo Next Post Case Study: deltaDNA Brings Hyper-Personalization in Online Gaming Briana Matejcik